Player Chat History (Last 28 Days)Date ![]() |
Message | Server | Map |
| 2026-01-31 16:40:19 | it is. | FRAGLAND | REMIXED | cp_follower |
| 2026-01-31 16:39:50 | side. | FRAGLAND | REMIXED | cp_follower |
| 2026-01-31 16:39:50 | the twin barrel is very free, and encourages a very annoying pyro playstyle due to the high damage and mobiility without a down. | FRAGLAND | REMIXED | cp_follower |
| 2026-01-31 16:39:30 | but in a short explanation, the detonator does almost all of what the twin barrel does but with a better design. | FRAGLAND | REMIXED | cp_follower |
| 2026-01-31 16:39:06 | you can view the reasoning for removing the twin barrel in the weapons page. | FRAGLAND | REMIXED | cp_follower |
| 2026-01-31 16:38:29 | it's more fun than both to me. | FRAGLAND | REMIXED | cp_follower |
| 2026-01-31 16:38:25 | it's granary combined with badlands. | FRAGLAND | REMIXED | cp_follower |
| 2026-01-31 16:38:13 | this was actually made in 2008. | FRAGLAND | REMIXED | cp_follower |
| 2026-01-31 16:35:41 | you can eat it infinitely. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:32:22 | jag or southern hospitality wouldn't be bad. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:32:10 | but engineer needs a wrench over something else. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:32:02 | pomson is good . | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:31:51 | the natascha is another one that'd be fine to add but the killicon was broken. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:31:37 | i'd be okay with the brass beast, probably. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:31:30 | heavy having a new primary wouldn't be bad. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:31:02 | it's an old map that's a mixture of granary and badlands. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:30:14 | tf2c maps weren't built with the wrangler in mind. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:30:06 | wrangler would probably be bad for the same reason we removed the jumppad. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:29:39 | for me it's engineer. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:29:33 | which class do you all think deserves a new weapon the most?. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:28:33 | they're by gianni. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:28:09 | but for actually playing casually, would lead to confusion. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:27:58 | which is fine when testing. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:27:54 | in the sense that you'd use a preexisting model. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:27:48 | well, you could. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:26:51 | !weapons. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:26:21 | to be fat. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:26:13 | regardless it's definitely one of the more controversial weapons. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:26:03 | but they seemed to want to fix it. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:25:59 | i know it was when i was testing it. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:25:55 | it might still be. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:25:31 | you mean buggy broken or. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:25:11 | but it is fun. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:25:07 | because i honestly don't think it's a good weapon for sniper to have. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:24:57 | what is everyone here's thoughts on jarate. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:24:52 | oh yeah. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:24:35 | simply models. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:24:31 | but most of those don't have animations associated with them. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:24:24 | there is. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:23:43 | and there'll definitely be more than enough choices once everything we're thinking of is done :P. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:23:24 | but i don't think any of us at fragland are too good at that. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:23:08 | if i had modelling and animating capabilities then maybe i'd do fully unique weapons. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:22:13 | thank you!. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:22:00 | in general just trying to create the best experience possible. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:21:47 | well, we're looking at both balance of what's here and tf2 weapons at the same time. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:21:25 | !nominate. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:21:09 | .-.. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:21:03 | !nominate. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:21:00 | why!. | FRAGLAND | REMIXED | dom_railway |
| 2026-01-31 16:20:58 | !nominate halfacre. | FRAGLAND | REMIXED | dom_railway |
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