Player Chat History (Last 28 Days)Date ![]() |
Message | Server | Map |
| 2026-01-15 21:08:11 | hi kl!. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:08:07 | i also have a friend working on a webpage to better display the weapon changes. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:07:09 | it's less pestering this way. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:07:03 | we gave it a slower reload and it feels okay to me. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:06:49 | i don't think it needs a nerf like slower firing speed. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:06:42 | like i said, balancing isn't the issue. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:06:00 | but it still is splash damage/explosive damage on a class that's always been focused on being weak around corners. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:05:36 | the AA is close to being balanced, it could be balanced. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:05:24 | the issue is that balancing something only does so much for something that's not well designed. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:05:06 | i do like your idea randy. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:05:00 | i am rethinking the idea of removing weapons though, people here seem to not like that. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:04:33 | xD. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:04:14 | say that again communist?. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:03:52 | so it kind of removes his playstyle of focusing on positioning'. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:03:40 | corners. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:03:39 | a lot of people in our community don't really think the weapon is well designed, as it gives heavy the ability to shoot around . | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:03:13 | it'd be nice to hear. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:03:05 | please give it. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:03:04 | if you guys have any suggestions for the weapon changes, or general feedback. | FRAGLAND | VANILLA | koth_lakeside_final |
| 2026-01-15 21:00:11 | GG. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:59:05 | ont he what .-.. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:53:36 | if you do, this server has one. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:51:54 | some classes do. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:50:30 | and if this is well liked we may keep it. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:50:26 | but if you have any suggestions for now, i'd be happy to hear them. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:50:10 | that brings a lot of weapons from stock tf2 over here. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:50:03 | well, i don't know if this server will last past the steam release, to be honest, as it might be transformed into something . | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:48:57 | how is that randy?. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:48:57 | hi*. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:48:47 | hu mul7. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:48:20 | i don't think so :v. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:47:58 | we hosted for goldrush prior to this. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:47:55 | earlier today. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:47:49 | i was worried it would confuse people. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:47:45 | you think?. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:47:33 | i was about to remove that. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 20:47:29 | randy, that is actually random damage spread. | FRAGLAND | VANILLA | plr_nightfall_final |
| 2026-01-15 19:41:58 | i'm sorry guys. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:41:55 | maybe we can do something better tomorrow. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:41:48 | i think i'm going to get off for now and make some dinner. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:40:09 | put the pipe away for now pew. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:39:51 | we could hop on there and make it 9 players. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:39:40 | not a lot, pew. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:39:31 | and nobody really did anything about that. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:39:25 | and so many people jumped ship with people saying the community was full of nazis. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:38:53 | i'd play goldrush after work everyday if people actually played it. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:38:41 | frustrating. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:38:40 | i don't know. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:38:36 | but it seems like most people want content. | FRAGLAND | VANILLA | pl_upward |
| 2026-01-15 19:38:29 | that's what i want too. | FRAGLAND | VANILLA | pl_upward |
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